Dire Straits: Game Prototype
Dire Straits is a game. At its core, Dire Staits is a variant of Seymour Papert’s LOGO program built on the Massachusetts Institute of Technology’s Scratch software. Incorporating a nautical theme, this game helps upper elementary and middle school students refine their understanding of lines, angles, rotations, and general spatial ability.
Three students (Peter, Matt, and Willy) used the instructional design process to develop and refine the core mechanics so that the game addressed key Virginia Standards of Learning for sixth grade students. For more information on the final proposal, please see this document.
Dire Straits consists of a number of scenarios (levels) that feature captains from historical events prior to the 20th century. The prototype for Dire Straits, The Salih Reis Experience, is provided below. This scenario is one of the more advanced levels.

Recent Comments